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AI Insights · Timothy · January 2022

Top 5 Sports Games on Android in Oceania: Q4 2021 Performance

Discover the performance trends for the top 5 sports games on the Android platform in Oceania during Q4 2021. Data includes weekly downloads, revenue, and active users.

Top 5 Sports Games on Android in Oceania: Q4 2021 Performance

In Q4 2021, the top 5 sports games on the Android platform in Oceania showcased various performance trends. Here's a look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

8 Ball Pool from Miniclip.com demonstrated a consistent revenue stream, peaking at around $29.8K in the last week of December. Weekly downloads saw a notable increase towards the end of the quarter, reaching 7.2K in the final week. The game also experienced a steady rise in weekly active users, climbing from 58.5K at the start of the quarter to 70.8K by the end.

Golf Clash - Golfing Simulator by ELECTRONIC ARTS had a varied performance. Revenue fluctuated, peaking at $30.6K in the week of December 20. Weekly downloads remained relatively low but saw a slight increase towards the end of the quarter, reaching 489 in the last week. The game’s active user base showed minor fluctuations, ending the quarter with approximately 8.8K active users.

Fishing Clash: Sport Simulator from Ten Square Games saw its revenue peak early in November at $17.3K, with a notable dip in December. Weekly downloads were highest at the start of the quarter, reaching 1.2K in late October, but dropped significantly in December. Active users remained relatively stable, hovering around 38K throughout the quarter.

Golf Rival - Multiplayer Game, published by Zynga, experienced a decrease in revenue mid-quarter, with a peak of $17.3K in late October. Downloads were highest at the beginning and end of the quarter, with 1.9K in late December. Weekly active users saw a slight decline but ended the quarter at around 6.6K.

Top Drives – Car Cards Racing, developed by Hutch Games, showed a significant revenue spike at the end of December, reaching $15K. Weekly downloads peaked early in the quarter at 1.1K in October but dropped to 272 by the end of December. Active users followed a similar trend, starting at 4.5K and ending the quarter at approximately 2.9K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022